
However, despite all the positives, my time with Modern Warfare 2’s campaign felt different this time around.

I never want to see an armored enemy again, though.

Everything about this game’s atmosphere is outstanding. These epic scenes are scored with an anxiety-inducing soundtrack, and the voice actors are top class, helping deeply instill a sense of brotherhood. The levels are open with vast amounts of breathing room, almost feeling like Hitman at times. It took a lot of what made 2019 good - the tense breaching sequences, team-based combat, the micro-conflicts - and expanded on them. It’s fast-paced, brutal, and classic Call of Duty throughout. There were parts that made me say “Oh shit” out loud, and the five-and-a-half hours I spent in this fictional world flew by.

That being said, I enjoyed the campaign quite a lot. RELATED: God Of War Ragnarok Preview: More Of The Same, In A Good Way. The story is thematically familiar-organized terrorist groups, special forces teams (with the reappearance of fan favorites Ghost, Soap, Gaz, Price, and Farah), and the great betrayal that inevitably arrives when you most expect it. The campaign is fascinating, macabre, and stupid, set against a backdrop of spectacular set pieces, gimmicky military phrases (“We work low and slow, we’re off the books”, or “Death from above, fucker”), and a spiralling narrative that takes you from Middle Eastern deserts to the canals of Amsterdam. It is, in short, Call of Duty, with everything that entails. That’s especially true when Modern Warfare 2 treads a very thin line between serious topics and a sort of extravagant silliness.

Modern Warfare 2019’s campaign was the grittiest entry in the series, and while Modern Warfare 2 has removed many of the moral choices that made the previous campaign so divisive, there’s still something that feels unsettling about playing war given that a real conflict is raging in Europe.
